Interaction and visualisation techniques
- UE code INFCB211
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Schedule
30 30Quarter 1
- ECTS Credits 5
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Language
Français
- Teacher Beuls Katrien
At the end of this course, the student will be able to : Explain what human-computer interaction, usability and user experience are Understand how to integrate these concepts into the development of an IT system Analyse user needs and model them Be familiar with design and prototyping techniques for interface creation and visualisation Implement visualisation techniques using current technologies Select and implement methods for evaluating interfaces and visualisations
In recent decades, computer systems have become a central part of society. Once present but not very visible to most of the population, almost all citizens now use them daily in their private and professional lives. The question of how to develop these systems so that they are effective, efficient, and fun to use becomes essential. The course aims to provide students with concrete knowledge and tools to enable them to undertake every aspect of the development of such systems, in particular information visualization systems.
The course covers techniques for creating effective, efficient, and user-friendly systems, with a particular focus on information visualization systems. More specifically, it covers the following aspects: Concepts of Human Machine Interface, usability, and user experience User experience design cycle (needs analysis, design, prototyping, evaluation) and techniques associated with each stage of the cycle Methodology for creating interactive visualizations Designing deceptive visualizations Advanced subjects (visualisation techniques applied to life sciences, etc.) The full description of this teaching unit (content, teaching method, evaluation, etc.) is also available here https://uclouvain.be/cours-lsinc1201
Written exam with oral defense
The content of the course is based on scientific articles, the references of which will be given at the end of each session, as well as on the following books Hartson, R., & Pyla, P. S. (2012). The UX Book: Process and guidelines for ensuring a quality user experience. Elsevier. Munzner, T. (2014). Visualization analysis and design. CRC press. Lallemand, C., & Gronier, G. (2018). UX design methods. Editions Eyrolles.
Training | Study programme | Block | Credits | Mandatory |
---|---|---|---|---|
Bachelor in Computer Science | Standard | 0 | 5 | |
Bachelor in Computer Science | Standard | 2 | 5 |